Gameplay

Rumor
Guide
Animation Technology

A technical breakdown of Rockstar's patented locomotion system: animation building blocks, runtime retargeting, and why GTA 6 may never repeat a step.

Rumor
Guide
Combat and Stealth

How combat changes in GTA 6: adjustable aim assist, enemies gone from the minimap, concealed pistols and weapon handoffs between Jason and Lucia.

Confirmed
Guide
Crimes in GTA 6

Hostage scenes in the trailers, RDR2's hogtie toolkit, and the unfinished script cut from GTA 5 — how crime mechanics may evolve in GTA 6.

Rumor
GTA 6 Gangs and Factions

All GTA 6 gangs seen so far: Final Chapter MC, PTT Youngin$, San4San, the crews around Boobie Ike and Raul Bautista, and every police force on the map.

Rumor
Guide
Heists and Robberies

How robberies work in GTA 6: no loading screens, clerks who fight back, police that demand surrender, and heists that never play out the same twice.

Rumor
Guide
NPC

How GTA 6's NPCs remember your crimes, live on real schedules and react to weather, and why Take-Two's AI patents point to a deeply reactive world.

Confirmed
Outfits and Character Customization in GTA 6

GTA 6 character customization so far: five Ultimate Edition stores, 50+ FAILE tattoos, salon styles, streetwear and the 80s outfits of the pre-order pack.

Confirmed
Guide
Police

How law enforcement works in GTA 6: six wanted stars, witness-based heat, the face/outfit/car icons, hot zones and every way to shake a chase.

Confirmed
GTA 6 Properties and Safehouses

Every GTA 6 safehouse so far: Jason's house on the Keys, the Starlet Motel, the Shore Court and Paradise garages, and whether you can buy real estate.

Confirmed
Guide
What Can You Do in GTA 6?

Everything you can do in GTA 6 after the Extended Look: mini golf, diving, the gym, the zoo, racing, darts, pool, clubs — and what is still unshown.