GTA 6 PC Requirements
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By Alex · Last updated:

| Status | Rumor |
|---|---|
| Official PC specs | Do not exist — anything labeled 'official' is fabricatedConfirmed |
| PC version announced | No (consoles only as of mid-2026)Confirmed |
| Console baseline | 1440p internal / 30 fps on PS5 (Digital Foundry)Confirmed |
| Realistic PC window | Late 2027 – mid 2028Rumor |
| Expected install size | 150+ GB, SSD mandatoryRumor |
Nothing on this page is official. Rockstar has announced GTA 6 only for PS5 and Xbox Series X|S. The estimates below are derived from console hardware analysis and Rockstar’s previous PC ports.
First: Is There Even a PC Version?
Not yet. As of July 2026, no PC port exists or has been announced. Rockstar’s pattern, however, is consistent: GTA V took 19 months to reach PC, Red Dead Redemption 2 took 13. Applied to a November 2026 console launch, that lands a PC release somewhere between late 2027 and mid 2028.
Why the wait? Rockstar concentrates on console optimization first, then builds the PC version as a separate effort tuned for the chaos of real-world hardware — which is also why their PC ports tend to arrive polished rather than broken.
The Real Baseline: Console Hardware
There are no PC requirements because there is no PC version — but the consoles GTA 6 ships on tell you what the eventual PC specs will be reverse-engineered from. These are public hardware specs, not projections:
| Component | PS5 | Xbox Series X |
|---|---|---|
| CPU | 8-core AMD Zen 2, ~3.5 GHz | 8-core AMD Zen 2, ~3.8 GHz |
| GPU | RDNA 2, ~10.3 TFLOPS | RDNA 2, ~12.2 TFLOPS |
| Memory | 16 GB GDDR6 (shared) | 16 GB GDDR6 (shared) |
| Storage | NVMe SSD (~5.5 GB/s raw) | NVMe SSD (~2.4 GB/s raw) |
Practical translation for a future PC build: a Zen 2-class 8-core CPU (Ryzen 3700X era) and an RDNA 2-class GPU are the lower limit the game is engineered against — expect the real minimum specs to land near that and recommended specs well above it.
The extended look sharpened that baseline. Digital Foundry measured 1440p internal at 30 fps on a base PS5 — no dynamic resolution, no temporal upscaler, just a plain spatial upscale to 4K. So the console target is a real 1440p render, not a 1080p image stretched to fit. A PC chasing the same picture at 60 fps needs considerably more GPU headroom than an RDNA 2 console part, not the same.
Estimated Specifications
Our baseline: the PS5’s hardware profile (Zen 2 CPU, RDNA 2 GPU, fast NVMe streaming) translated to PC equivalents, adjusted upward for the OS overhead and the fact that the port will target 2028-era hardware.
| Minimum (1080p / 30fps) | Recommended (4K / 60fps) | |
|---|---|---|
| OS | Windows 10 64-bit | Windows 11 64-bit |
| CPU | Ryzen 5 3600 / Core i5-10600 | Ryzen 7 5800X / Core i7-12700K |
| RAM | 16 GB | 32 GB |
| GPU | RTX 2060 / RX 5700 | RTX 4070 / RX 7800 XT |
| VRAM | 6 GB | 12 GB |
| Storage | 150 GB SSD | 200 GB NVMe SSD |
Expect the usual modern PC feature set: DLSS/FSR upscaling, configurable ray tracing, uncapped framerates, ultrawide support, and an optional high-resolution texture pack.
Storage Reality Check
GTA V’s enhanced PC build occupies ~110 GB and RDR2 needs ~150 GB. GTA 6’s world is substantially larger with denser assets, so plan for 150+ GB base, growing past 200 GB with hi-res textures and post-launch updates. Asset streaming in the RAGE engine is built around fast storage — a SATA SSD is the bare minimum, NVMe is the sane choice.
Rockstar hasn’t announced the console install size either. Community estimates cluster around 150–180 GB, extrapolated from the week-long preload window and the size of recent Rockstar titles.
Should You Upgrade Now? Our Honest Take
No — not for GTA 6. This is the answer a spec table won’t give you: any GPU you buy today will be a full generation old before the PC port ships. If you’re building a PC anyway, spend where Rockstar ports have historically rewarded it:
- VRAM and storage headroom over raw clocks. Rockstar’s engines punish VRAM starvation more than slow shaders — 12 GB+ is the comfortable minimum.
- 32 GB RAM is the safe baseline for a 2028-era open world.
- Hold the GPU purchase. The card that will actually run GTA 6 well at 4K probably isn’t on sale yet — and the ones that are will be cheaper by then.
FAQ
How much storage will GTA 6 need on PC?
Not announced. Estimates around 150–180 GB circulate, and the PC build will likely need more once hi-res textures and updates land.
Will GTA 6 need an SSD on PC?
Near-certain yes. Both launch consoles are built around NVMe SSDs, and the game’s streaming is engineered against that baseline — a hard drive almost certainly won’t be supported when the PC version eventually arrives.
What are the minimum PC requirements for GTA 6?
There are no official minimum requirements — Rockstar hasn’t announced a PC version. Our hardware estimate based on the PS5 profile is in the table above.
What are the recommended PC specs for GTA 6?
No official recommended specs exist either; the estimated 4K/60fps configuration in the table above is analysis, not Rockstar data.
Everything here comes from official Rockstar materials. Analysis is labeled. We don’t publish leaks.
By Alex · Last updated:





