Locations
Overview
All Regions of GTA 6 OverviewA tour of every confirmed GTA 6 region: Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Mount Kalaga and Ambrosia — and what each one is for.
How big the GTA 6 map is, which real Florida each region is built on, and which famous Florida places never made it into Leonida at all.
Ambrosia is GTA 6's inland company town: the Allied Crystal sugar refinery, cane fields, crop dusters and a biker gang — everything Rockstar has confirmed.
Grassrivers is GTA 6's Everglades: airboats, alligators, stilt villages and smuggler backcountry in the wetlands of Leonida — everything confirmed so far.
The Leonida Keys are GTA 6's Florida Keys: a causeway-linked island chain of beach bars, marinas and smuggling routes where Jason's story begins.
Mount Kalaga is GTA 6's northern wilderness: a national park of hunting, fishing and off-road trails, home to off-grid mystics — confirmed info only.
Port Gellhorn is GTA 6's faded west-coast vacation town: cheap motels, shut attractions and a rougher new economy — everything Rockstar has confirmed.
Vice City returns in GTA 6 as a modern Miami: confirmed districts, the port, the beaches, and how the city anchors the state of Leonida.
Every smaller GTA 6 location confirmed via official trailers and press shots — nightclubs, coastline, bars, the safehouse, beaches and motels.
Every bridge shown in GTA 6 — the Keys Causeway, the Seven Mile twin, Vice City's drawbridge — and the real 1935 disaster behind them.
Every GTA 6 location Rockstar has actually named: six regions, Vice City districts and landmarks — and where the fan-drawn county maps take over.
Leonida is the fictional Florida-inspired state GTA 6 is set in. What Rockstar has confirmed, its one named county, and its real-world inspirations.
Ocean Beach, Little Cuba, Tisha-Wocka, VC Port and Southside — every Vice City district Rockstar has named, plus what changed since 2002.












